AI Insights · Timothy · July 2023
Top 5 Third Person Games Performance in Romania Q2 2023
Discover the performance trends of the top 5 third person games in Romania during Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 third person games on a unified platform in Romania showcased interesting trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into the performance of Stumble Guys, Subway Surfers, Free Fire: 7th Anniversary, Going Balls, and Race Master 3D - Car Racing.
Stumble Guys from Scopely, Inc. experienced a fluctuating trend in weekly revenue, peaking at around $54K at the end of March and gradually declining to approximately $22K by the end of June. Weekly downloads showed a similar pattern, starting strong with 26.5K in late March and dropping to 12K by the end of June. Active users remained relatively stable, ranging from 170K to 250K throughout the quarter.
Subway Surfers from Sybo Games ApS saw modest weekly revenue, hovering around $200 to $400. Weekly downloads varied, with a high of nearly 20K in late May and a low of roughly 10K in mid-June. The game maintained a consistent number of active users, peaking at 234K in late April and decreasing to about 132K by the end of June.
Free Fire: 7th Anniversary by GARENA INTERNATIONAL I PRIVATE LIMITED showed significant weekly revenue, reaching up to $37K in early April and stabilizing around $19K by the end of June. Weekly downloads were steady, fluctuating between 10K and 18K. The game boasted a high number of active users, with a peak of 484K in late March and a slight dip to 456K by the end of June.
Going Balls from SUPERSONIC STUDIOS LTD had low yet steady weekly revenue, mostly around $50 to $75. Downloads ranged from 6.7K to 15.1K, with notable peaks and troughs. Active users showed a consistent trend, peaking at 105K in early April and slightly declining to 63K by the end of June.
Race Master 3D - Car Racing by SayGames LTD experienced variable weekly revenue, peaking at $187 in mid-April and dropping to around $29 in early June. Downloads were also inconsistent, ranging from 5.1K to 22.1K, with a notable peak in early April. Active users remained stable, fluctuating between 77K and 123K throughout the quarter.
For more detailed insights into the performance of these apps, visit Sensor Tower.